Monster hunter achievements
These badges track hunts, tracker upgrades, and Dark Forest exploration. You need the Monster Hunter module enabled.
First kills (per type)
| Achievement | Unlock | Tips | Difficulty |
|---|
| Hunter Candidate | First zombie kill | Tutorial quest line; sleep until hunts appear early | Easy |
| Bone Crusher | First skeleton | Usually after tracker level 3 and deeper forest access | Medium |
| Witch Hunter | First witch | Dark Forest and mid-tier spawns | Medium |
| Demon Fighter | First demon | Toughest routine type; bring heals and strong weapons | Hard |
Encyclopedia & grind
| Achievement | Unlock | Tips | Difficulty |
|---|
| Monster Encyclopedia | Kill at least one of each monster type | Zombie, skeleton, witch, and demon | Hard |
| Mass Extinction | 500 total kills (all types combined) | Long career; mix easier zombies with bigger game | Hard |
You can work toward 500 kills while pursuing Master of the Hunt—both reward staying active as a hunter.
Zombie rarity
| Achievement | Unlock | Tips | Difficulty |
|---|
| The Warrior | Kill an epic zombie | Higher tracker level and random encounters | Medium–hard |
| Dead Eye | Kill a legendary zombie | Rarest spawns; endgame gear helps | Hard |
Demon & boss flair
| Achievement | Unlock | Tips | Difficulty |
|---|
| Demon Slayer | Kill a legendary demon | Top-tier demon fight outcome | Hard |
Items & locations
| Achievement | Unlock | Tips | Difficulty |
|---|
| Are you scared? | Use the escape mirror during a hunt | Buy from the Hunter's Guild; keep it in inventory | Easy |
| Getting Serious | Upgrade the zombie tracker to level 5 | Costs kills and money; guild upgrades | Hard |
| Into the Darkness | First visit to the Dark Forest | Needs tracker level 3 to enter | Medium |
Route suggestion
- Finish The Hunter (second tutorial quest) for basics and gear.
- Upgrade to tracker level 3, then enter the Dark Forest (Into the Darkness).
- Clear one of each monster type for Monster Encyclopedia while pushing the tracker to level 5.
- Farm remaining kills toward 500 and chase legendary encounters last, when your gear and stats are strongest.
Overall difficulty: Medium–hard — random encounters and economy gate the late tiers.