Jobs & careers overview
In Life Simulator Reloaded, work is how you earn steady money, train skills, and unlock quests. Most jobs require you to be not imprisoned, pass age gates, and meet skill or course thresholds as you climb ranks.
How hiring works
When a job is available, you apply and may face an interview: scripted questions where your answers and stats can affect the outcome. Some roles (for example teen part-time work) reuse a compact set of teen interview prompts; specialized careers use longer, role-specific question pools.
Promotions
Each job defines levels (titles) with payment, skills learned per day, and requirements (skills, stats, or completed courses). A promotion ratio rolls over time—keep working, stay qualified, and you can move up. Higher ranks usually pay more but demand stronger skills.
Before chasing a promotion, open the job’s level list and note hard gates (for example a course requirement or a skill floor). Finish the course or grind the skill before you stall for many in-game days.
Interview tips
- Prefer answers that match the job theme (safety for acrobat, responsibility for teen jobs, composure for service roles).
- Communication, calmness, and sports help across many interviews; invest early if you job-hop often.
- If you fail an interview, improve skills and try again—there is no shame in treating it like a skill check.
Career paths in the wiki
| Path | Focus |
|---|---|
| School jobs | Part-time work while young |
| Beggar | Street survival and reputation |
| Bartender | Bar service, mixology, tips |
| Cook | Restaurant kitchen ladder |
| Waitress | Front-of-house service, tips |
| Developer | Tech track, education-heavy |
| Banker | Finance, economics progression |
| Delivery driver | Driving-based logistics |
| Acrobat | Performance and risky decisions |
| Actor | Fame-focused celebrity career |
| Streamer | Build a channel, grow subscribers, stream for fame |
| Prison jobs | Laundry and barber behind bars |
Pick one main career per life chapter (school vs. street vs. white-collar). Splitting attention spreads skill gains and slows promotions; specialization pays off faster.