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Professional skills

These skills tie directly to jobs, school, tech, crime, prison, and monster hunting. Max levels differ by skill—check each row before you plan a grind.

SkillMaxRole
Programming500Developer career progression and coding actions
Economics300Banker career and finance-flavored checks
Mixology200Bartender path
Cooking400Cook career
Driving300Delivery driver and vehicle-related work
Acting200Actor career (Celebrity module)
Academics300School performance and study outcomes
Computer200General tech actions and digital tasks
Fishing300Fishing activities and related rewards
Cleaning150Janitorial / service-style work
Barber150Hair and grooming services
Crime500Crime success rate and illegal job quality
Survive in Streets200Beggar survival and rough-living checks
Prison Life500Prison actions, routines, and escape difficulty
Monster Lore200Monster detection bonuses and synergies (e.g. holy water interactions)

Training comes from the matching job shifts, actions at the right locations, courses, items (books, essences), and module-specific loops (kills, prison diary, etc.).

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For a straight career run, max the one job skill first, then academics or communication for stability. For crime → prison arcs, crime and prison life matter more than mixology—respec your time before sentencing.


Module content must be active in your save for skills like Acting or Monster Lore to shine.