Adventure quests
Optional lifestyle and exploration arcs with varied milestones. Several begin in young adulthood (ages 18–23).
Childhood Adventures
Starts: Around age 4. Must complete before age 10.
Milestones (4):
- Play on the playground.
- Take a nap.
- Play with toys.
- Meditate.
Reward: $50 and a teddy bear. Completing the quest also unlocks the Childhood Champion achievement.
Difficulty: Easy — plan a few child-years ahead so you do not age out.
Social Explorer
Four milestones — mix of selfie, arm wrestle, deep conversation, and sports with other people (see in-game text).
Difficulty: Medium — needs NPCs or friends available for each interaction type.
Brave Adventurer
Five milestones: haunted house, marathon, escape room, cave, bungee jump.
Difficulty: Medium–hard (some activities are rare or stat-gated).
Moral Compass
Five milestones: ethical choices such as rejecting a bribe, helping an accident victim, refusing stolen goods, reporting cheating, returning a found phone.
Difficulty: Medium — watch for decision popups in the world.
Fitness Journey
Four milestones: sports sessions, marathon, gym with someone (5×), blood donation.
Difficulty: Medium.
Knowledge Seeker
Four milestones: finish 3 courses, study together 10×, teach skills 5×, join a book club.
Difficulty: Medium — pairs well with education and social systems.
Community Hero
Five milestones: shelter volunteering, petition, blood donation, help a lost tourist, rescue an animal.
Difficulty: Medium.
Wedding Bells
Four milestones:
- Buy wedding outfit.
- Plan the wedding.
- Invite someone to the wedding.
- Get married.
Difficulty: Medium — needs a relationship path advanced enough to marry.