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Locations overview

In Life Simulator Reloaded, locations are places your character can travel to. Each spot unlocks different actions (things you can do that turn), jobs (when you are employed there), shopping categories, and random events that fire when you visit or pass time.

Two worlds on the map​

City and public areas — Most of the game happens here: home, parks, shops, school, and services. You can move freely between them unless an action or story state blocks you (for example, prison).

Prison — When you are imprisoned, the city list is replaced by jail locations (yard, dormitory, prison gym, library, infirmary, cafeteria, chapel, workshop, and solitary). Routine, jobs, and fights are covered in Crime & Prison: Prison life.

Strategy

Keep a mental “shopping route”: Market for general goods and haggling, specialist shops for weapons, electronics, and jewelry, and Black Market only when you accept crime risk.

City & everyday locations​

LocationRole
HomeHousing hub: cook, garden, TV (with furniture), childhood activities
ParkOutdoors: jog, busk, flowers, playground; fishing ties to events
BarSocial: pub quiz, karaoke, arm wrestling
RestaurantMeals, cooking challenge mini-game
GymPaid workout, boxing match mini-game
HospitalDiagnose diseases, plastic surgery
Police stationSurrender when wanted, volunteer patrol
CemeteryPray once per day; varied outcomes
AirportSightseeing flights (morale, stats, souvenir chance)
Public libraryRead books to train a chosen skill + intelligence
MarketHaggle for free loot; general buying/selling UI
Gun shopTarget practice mini-game (fighting skill)
Electronics shopRepair gadgets for cash (decision + skills)
Jewelry storeAppraise rings and valuables
Black marketSmuggling mini-game, forge documents (crime)
BankBuy/sell gold (trading), banker career
City schoolStudy, skip class, cafeteria, talk to teacher
Witch houseSpecial shop items (potions, life stone); arrival flavor

Module / optional locations​

Hunter's Guild and Dark Forest appear when the Monster Hunter content is in play. See Modules: Monster Hunter.

Prison locations (summary)​

Jail siteTypical use
DormitoryCell hub
YardOutdoor prison actions
Prison gym / libraryTrain like city counterparts
InfirmaryPrison health / doctor overlap
Cafeteria, chapel, workshopJobs, quests, routines
SolitaryPunishment / special states

Details: Prison life, Prison fights.