Ana içeriğe geç

Police station

The police station is where lawful and wanted stories collide: you can turn yourself in or help the force for pay and honor.

What you can do​

  • Surrender — Visible while wanted. Cuts remaining sentence roughly in half (minimum one day) and sends you straight to prison. Use when heat is unbearable or you want to rip the bandage off.
  • Volunteer patrol — Not wanted, not imprisoned. Decision-based night patrol: energy cost, honor + communication on success, cash stipend. Can spawn a sub-decision to confront a crook for bonus money or take a health hit if it goes wrong. Repeatable on a cooldown; many clears unlock vigilante-style achievements.

When to visit​

Surrender before random arrests screw a fragile run if you accept jail. Patrol is a mid-game honor + money grind when you are clean and can spare energy.

Strategy

Patrol’s optional fight branch is a skill check — raise fighting at the Gym if you hate losing health to failed interventions.

Special events​

Crime module pickpocket / GTA / smuggling outcomes elsewhere can eventually force you here via wanted state; patrol is the main benign random chain at the building itself.