Crime module
The crime pack turns Life Simulator Reloaded into a crime drama when you want it: steal, smuggle, forge, run from police, and — if caught — play a whole second phase inside prison.
Major systems
| System | What you’ll notice |
|---|---|
| Crime actions | Pickpocketing, vehicle theft, smuggling, forgery, and more |
| Wanted | A timer that stacks; police can interrupt you when you travel |
| Prison | Its own area, locations, a daily prison-life skill, and random events |
| Prison reputation | A stat that matters mainly while you are sentenced |
| Fights | Prison-only combat against other prisoners |
| Items | Contraband, improvised weapons, blueprints, luxury prison loot |
warning
Going to prison usually forces you to quit normal jobs and can remove prison-tagged items when you get out. Plan for that reset.
Content depth
- Mini-games: memory challenges, timing and focus trials, crafting and smuggling sequences, training mash-style tasks, riot-style target rounds, plus more tied to random events (parole hearings, shakedowns, and similar beats).
- Interactions: greet, intimidate, trade, share meals, gossip, ask for protection, fight, defend a friend, steal, extort, recruit for a gang, bribe a guard.
- Quests: long arcs like Survivor, Scholar, and Kingpin — see Prison quests guide.
Where to read next
- Crime overview
- Prison life — full mechanic tables
- Prison fights — moves and opponent difficulty